One Stop Co-Op Shop
Kanal üksikasjad
One Stop Co-Op Shop
One Stop Co-Op Shop is a podcast about cooperative boardgames. Game designers & publishers, Peter Gousis & Michael Kelley host the podcast. Every other week we take one game and break it down to it's top 5 points (the good, the bad and our overall impressions). After we discuss the game we have a d...
Hiljutised episoodid
509 episoodi
491 | Uprising: Curse of the Last Emperor | Review
This week Peter & Mike review Uprising: Curse of the Last Emperor. Next week we will have a related design discussion about 3 to 5 X games.
____...

490 | Complexity, huh! What is it good for? | Design Discussion
This week Peter & Mike have a design discussion about complexity, and how much is too much.
_________________________
YouTube - www.youtub...

489 | Kingdoms Forlorn: Dragons, Devils and Kings | Review
This week Peter & Mike review Kingdoms Forlorn. Next week we will have a related design discussion about complexity in games.
__________________...

488 | Taboo Topics | Design Discussion
This week Peter & Mike have a related design discussion about taboo topics in board games and how to handle them.
_________________________

487 | Purple Haze | Review
This week Peter & Mike review Purple Haze. Next week we will have a related design discussion about taboo topics in board games and how to handle them...

486 | Can Cooperative Games be Abstracts? | Design Discussion
This week Peter, & Mike have a design discussion about designing abstract games. Can cooperative games truly be abstract?
_____________________...

485 | Santorini: Riddle of the Sphinx | Review
This week Peter & Mike review Santorini: Riddle of the Sphinx. Next week we will have a related design discussion about abstract games.
________...

484 | Minimum Viable Product | Design Discussion
This week Peter, & Mike have a design discussion about minimum viable product. What is it, and when should you make it.
________________________...

483 | Nature | Review
This week Peter & Mike review Nature. Next week we will have a related design discussion about minimum viable product, and what that means for boardga...
482 | Adding A Campaign Mode | Design Discussion
This week Peter, & Mike have a design discussion about adding a campaign mode to an otherwise stand alone game.
_________________________
...
481 | Under Falling Skies | Review
This week Peter & Mike review Under Falling Skies. Next week we will have a related design discussion about adding a campaign to a mostly one-off game...
480 | Dice Manipulation | Design Discussion
This week Peter, & Mike have a design discussion about dice manipulation.
_________________________
YouTube - www.youtube.com/channel/UCrO...
479 | Marvel Dice Throne Missions | Review
This week Peter & Mike review Marvel Dice Throne Missions. Next week we will have a related design discussion about dice manipulation.
_________...
478 | Lessons Learned from Pandemic Games | Design Discussion
This week Peter, & Mike have a design discussion about lessons we have learned from the Pandemic series of games.
_________________________
477 | Lord of the Rings: Fate of the Fellowship | Review
This week Mike & Jason review Lord of the Rings: Fate of the Fellowship. Next week we will have a related design discussion about lessons learned from...
476 | Open Worlds | Design Discussion
This week Peter, & Mike have a design discussion about open world games.
_________________________
YouTube - www.youtube.com/channel/UCrOt...
475 | Vantage | Review
This week Peter, & Mike review Vantage. Next week we will have a related design discussion about open world games.
_________________________
474 | Worker Placement | Design Discussion
This week Peter, & Mike have a design discussion about worker placement in solo & co-op games.
_________________________
YouTube - www.you...
473 | Wondrous Creatures | Review
This week Peter, & Mike review Wondrous Creatures. Next week we will have a related design discussion about worker placement in solo and co-op.
...
472 | Survival Games | Design Discussion
This week Peter, & Mike have a design discussion about survival games.
_________________________
YouTube - www.youtube.com/channel/UCrOtGh...
471 | Corps of Discovery: A Game Set in the World of Manifest Destiny | Review
This week Peter, & Mike review Corps of Discovery: A Game Set in the World of Manifest Destiny. Next week we will have a related design discussion abo...
470 | Fate: Defenders of Grimheim | with Peter & Mike
This week Peter, & Mike review Fate: Defenders of Grimheim and have a design discussion about side quests.
_________________________
YouTu...
469 | Expeditions (with Gears of Corruption) | with Peter
This week Peter reviews the solo euro Expeditions with the Gears of Corruption expansion.
_________________________
YouTube - www.youtube....
468 | One-Hit Heroes | with Peter & Mike
This week Peter, & Mike review One-Hit Heroes.
_________________________
YouTube - www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg
...
467 | War Story: Occupied France | with Peter & Mike
This week Peter, & Mike review War Story: Occupied France and have a design discussion about diceless combat.
_________________________
Yo...
465 | Metal Gear Solid: The Board Game | with Peter & Mike
This week Peter, & Mike review Metal Gear Solid: The Board Game and have a design discussion about stealth in board games.
_____________________...
466 | Unstoppable | with Peter & Mike
This week Peter, & Mike review Unstoppable and have a design discussion about scaling difficulty.
_________________________
YouTube - www....
464 | Toriki: The Castaway Island | with Peter & Mike
This week Peter, & Mike review Toriki: The Castaway Island and have a design discussion about apps in games.
_________________________
You...
463 - SETI: Search for Extraterrestrial Intelligence - with Peter & Mike
This week Peter, & Mike review SETI: Search for Extraterrestrial Intelligence and have a design discussion on our evolving thoughts on what is the rig...
462 | Top 25 Games of 2024 | with Peter & Mike
This week Peter, & Mike talk about their top 25 games they covered in 2024, and remines about the year as a whole.
_________________________
461 | Arydia: The Paths We Dare Tread | with Peter & Mike
This week Peter, & Mike review Arydia: The Paths We Dare Tread.
_________________________
YouTube - www.youtube.com/channel/UCrOtGhui_jdLd...
460 | Pax Unplugged 2024 Recap | with Peter, Mike, & Jerry
This week Peter, Mike, & Jerry talk about their Pax Unplugged experience and games played there in 2024.
_________________________
YouTube...
459 | Star Trek: Captain's Chair | with Peter & Mike
This week Peter, & Mike review Star Trek: Captain's Chair, then have a design discussion about complex deck building games.
____________________...
458 | Age of Innovation | with Peter
This week Peter reviews Age of Innovation, then compares it to Gaia Project and lets you know if you need to own both.
_________________________...
457 | People's Choice Top 200 Solo Games 2024 | 1-50 | Mike, Liz, Dereck, & Marceline
Last Chance to get Flame & Fang: https://gamefound.com/en/projects/escape-velocity/flame--fang?ref=explore
_________________________
This...
456 | Fellowship of the Ring: Trick-Taking Game | with Peter & Mike
This week Peter, & Mike review Fellowship of the Ring: Trick-Taking Game, then compare it to other cooperative trick taking games.
_____________...
455 | People's Choice Top 200 Solo Games 2024 | 51-100 | Mike, Liz, Dereck, & Marceline
This week Mike, Liz Davidson, Dereck, & Marceline discuss the People's Choice Top 200 solo games list for 2024. They cover games 51-100.
_______...
454 | People's Choice Top 200 Solo Games 2024 | 101-200 | Mike, Liz, Dereck, & Marceline
This week Mike, Liz Davidson, Dereck, & Marceline discuss the People's Choice Top 200 solo games list for 2024. They cover games 101-200.
______...
453 | Thorgal: The Board Game | with Peter & Mike
This week Peter, & Mike review Thorgal: The Boardgame, then have a design discussion about polyominoes.
_________________________
YouTube...
452 | Earth | with Peter
This week Peter reviews Earth (with thoughts on the Abundance expansion), then has a design discussion about iconography.
______________________...